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How to Beat Lacerta in Beast of Reincarnation

Lacerta is the second main boss and a clear difficulty spike after Rangifer — six distinct attacks, two red (unparryable) tells, and a harder, Poison-inflicting second phase.

Source-led guide, cross-referenced from Fextralife and DualShockers launch coverage · Last verified: August 6, 2026 · In-game re-verification pending
Quick strategy: Parry the Swimming Jump, Bite Attack and Tail Swipe — each opens a large punish window, especially right after a bite or tail hit. Mud Pool and Purple Glob glow red and cannot be parried; dodge or sprint clear instead. Gear for Lightning, kill summoned Minions fast, and carry Poison removal for the harder second phase.
LocationKanto — Ancient Civilization Zone (second main region), past a facility where you restore power to open a sealed gate
Boss levelReported 13 (first encounter) · 16 (second encounter, a different location in the same zone)
WeaknessLightning — a Lightning-infused sword and Lightning Bolts/Arrows; Koo's Frailty Fang is also reported to weaken it
Effective defenseParry the Swimming Jump, Bite Attack and Tail Swipe. Mud Pool and Purple Glob are red attacks — dodge or run, don't parry
RewardsBloom Art: Dokuzeri: Fang (Koo) + Blade Art: Dokuzeri (Emma) — details below

Before the fight: preparation

The two guides reviewed here recommend slightly different loadouts — neither contradicts the other, so both are worth knowing:

The six attacks

DualShockers catalogued Lacerta's full moveset. Two attacks glow red — Beast of Reincarnation's usual signal across bosses (see Rangifer) that the attack cannot be parried and must be dodged or evaded instead.

AttackWhat it looks likeCounter
Mud Pool (red)Lacerta conjures a pool of mud around itself, glows red, then shoots spikes from the groundCannot be parried — run clear of the mud or perfect-dodge. Fextralife notes you can jump clear using Emma's hair traversal move
Swimming JumpDives into the ground, swims underneath the arena, then leaps up and lungesParryable — a good perfect-parry opportunity
Bite AttackOpens its mouth and lunges three times, occasionally finished with a tail swipePerfect-parry each of the three bites individually (~1 second apart)
Purple Glob (red)Creates distance, glows red, then fires purple projectilesCannot be parried — perfect-dodge each shot or sprint out of the line of fire
Tail SwipeTurns to the side and swipes with its tailParryable
MinionsSummons adds to distract you, then follows with a red-glow leap attackDodge the red attack first, then kill the minions quickly before they stack up damage

The reward for good parries: DualShockers notes a large stagger window opens right after Lacerta's close-range attacks (bites, tail swipe) — activating Entanglement Overdrive immediately after one of these lengthens the punish window further, and is the reported window to land Nushi Skills like Sakura Storm or Dokuzeri Shower plus Koo's abilities.

Where and when you fight it

Lacerta is a main-story encounter in the Ancient Civilization Zone, the game's second region, so it can't be missed by following the critical path. Progressing through the zone leads to a facility where restoring power opens a sealed gate; continuing to the main waypoint from there leads directly into the first fight.

You then fight Lacerta a second time at a different location within the same zone — Fextralife reports the first encounter around level 13 and the second around level 16. The game's main quest waypoints point the way to the second fight, so there's no need to hunt for it.

The harder phase

DualShockers reports that Lacerta eventually shifts into a more aggressive phase: it glows red and its attacks deal more damage, and it starts applying Poison on hit — the moveset itself stays the same six attacks, so the priority is reacting faster and keeping an Antidote ready. Fextralife's guide separately notes that once you're past the opening exchanges, switching to ranged Lightning ammo at a safe distance is an effective way to keep pressure on without eating an unnecessary hit. Whenever Lacerta swims away or otherwise creates distance, that's your cue to swap to bow or crossbow — both sources agree ranged damage against it is worthwhile, not just a chip-damage filler.

Rewards: what you capture

Fextralife and DualShockers agree on the reward for defeating Lacerta — neither source splits it across the two encounters the way early Rangifer reports did:

DualShockers specifically calls these two rewards "considered the strongest in the game up to this point of the playthrough" and recommends putting them to use right away. See how they fit into a loadout on the builds guide.

FAQ

What is Lacerta's weakness?

Lightning. Both sources reviewed recommend a Lightning-element sword and Lightning Bolts/Arrows; Koo's Frailty Fang skill is separately reported to weaken the boss.

Where do you find Lacerta?

The Ancient Civilization Zone — the game's second main region. It's a mandatory story boss reached by restoring power to a sealed gate, and you fight it twice at two different locations within the zone.

What do you get for beating Lacerta?

The Bloom Art Dokuzeri: Fang (Koo) and the Blade Art Dokuzeri (Emma), plus access to the third zone.

Something different in your game? Patches change fights, and this guide is built from cross-referenced launch coverage rather than our own clear — tell us what you saw and we'll correct it. In-game re-verification is in progress.

Sources