Good baseline news from early reports: controller and keyboard/mouse both worked normally for early PC players, and the game ships with full input remapping (attack defaults to RB on pad and can be moved). Source: early player report on r/BeastofReincarnation (u/MacEbes, Aug 3) — single report, Unverified. No widespread "controller not detected" cluster had appeared at unlock hour.
Controller not detected — Steam checklist
- Enable Steam Input: Steam → Settings → Controller → enable support for your pad type (Xbox / PlayStation / generic). For PS5 DualSense pads especially, Steam Input is the compatibility layer most UE5 games expect.
- Restart Steam with the pad connected before launching the game — hot-plugging after launch is a common detection failure.
- Disconnect competing devices: wheels, flight sticks, HOTAS and extra pads can silently occupy controller slot 1.
- Test wired. If a Bluetooth pad fails but the cable works, re-pair or update the wireless adapter — the game isn't the problem.
- Per-game override: right-click the game → Properties → Controller → try "Enable Steam Input" or "Disable Steam Input" — some pads work better with the opposite of the global setting.
Playing on PC Game Pass?
The Xbox app doesn't use Steam Input. If your pad works on Steam titles but not here: check pairing in Windows Bluetooth settings, update the Xbox Accessories app firmware, and verify the pad works in another Xbox-app title. Cloud play sessions also require the pad to be connected before the stream starts in some setups. See our Game Pass guide for plan and install details.
Known controller-related quirks (tracked, sourced)
| Report | What it means | Source / status |
|---|---|---|
| Right-stick target switching reportedly fails while airborne or on high ground | Gameplay targeting quirk, not a hardware detection issue — reported from pre-release play, flagged by players as a hoped-for day-one fix | Official Discord player report, Aug 3 — Unverified, monitoring post-patch |
| Brief input-unresponsive window after the tactical pause ends | Players report eating hits during the transition back to real time; feels like dropped inputs but is reportedly consistent behavior | Official Discord player report, Aug 3 — Unverified, monitoring |
Neither of these is a "controller not working" fault — they're in-game behaviors that can feel like one. If they're confirmed (or patched) after launch, this table gets updated.
Related guides
Sources
- Reddit r/BeastofReincarnation — early PC impressions (u/MacEbes) (controller + M&KB working, full remapping, RB attack default; Aug 3, 2026 — Unverified)
- Official Discord #beast-of-reincarnation player reports (aerial target-switch and pause-transition input window; Aug 3, 2026 — Unverified)
- Steam Community — official "Bug Reports and Technical Issues" thread (no widespread controller-detection cluster at unlock hour; checked Aug 4, 2026)
Transparency: general detection steps above are standard Steam/Xbox-app guidance; game-specific claims are attributed to their community sources and marked Unverified until broadly reproduced.