HomeFixes › Ultrawide & Resolution

Beast of Reincarnation Ultrawide Support: 21:9 Status, Black Bars and the 1080p Resolution Cap

Ultrawide is the single loudest PC complaint of launch week. Here is what is actually confirmed, what the developers have publicly said, and what your options are today — separated from the different bug where the resolution list refuses to go above 1080p.

Community-sourced tracker · Last verified: August 5, 2026 (~day 2, game version 1.0.6 on PC)

Short answer: there is no native 21:9, 32:9 or 16:10 support in Beast of Reincarnation at launch. Ultrawide displays render a 16:9 image with black bars at the sides. On August 5 a publisher community manager replied in the Steam forums that the team has heard the feedback and plans to fix ultrawide support as soon as possible — no date, no version number. There is currently no official in-game toggle or launch flag that changes this.

What's confirmed right now

QuestionStatus at day 2Evidence
Native 21:9 / 32:9 renderingNot supported — pillarboxed 16:9 with side barsTwo separate Steam threads with 180+ and 6+ replies; no player has posted a working native-21:9 screenshot
16:10 (e.g. 2560×1600 laptops)Not supportedReported in the official Steam bug thread, Aug 5
Official fix plannedYes — publicly committed, undatedPublisher community manager reply in the Steam ultrawide thread, Aug 5
First PC patchBeing planned, timing not announcedSame community manager in the official bug thread, Aug 5: "planning the first patch for PC-specific fixes"
Resolution list capped at 1080pUnconfirmed / partial — affects some wide and high-res panels, not everyoneMultiple reports; other players confirm 4K selects normally on 16:9

The separate bug: "my resolution won't go above 1080p"

These are two different problems and they get mixed together in every thread, so it's worth separating them.

Best current read of the evidence: the resolution enumeration appears to fail on panels whose native mode isn't a standard 16:9 resolution. That is our inference from the reports, not an official statement — treat it as unconfirmed until the developers or a patch note say otherwise.

Things worth trying if you're stuck at 1080p

  1. Set your desktop to a standard 16:9 mode first (1920×1080 or 2560×1440 on a 16:9 monitor, or the closest 16:9 mode your ultrawide accepts), then launch the game. UE5 titles usually enumerate from the current desktop mode.
  2. Try borderless/windowed rather than exclusive fullscreen. In windowed mode the game takes the window size instead of a display mode, which sidesteps a broken mode list. Alt+Enter toggles it in most UE5 games.
  3. Check that your monitor is running at its native mode in Windows Display Settings — a monitor left on a scaled or non-native mode will hand the game a shorter list.
  4. Disable display scaling overrides in the NVIDIA Control Panel or AMD Software (set scaling to "No scaling" / GPU-side) and relaunch.

None of these are official fixes and none of them add 21:9 rendering. They only address the case where the game won't offer you a resolution you should have.

What about third-party ultrawide tools?

Community members are experimenting with the usual external widescreen utilities and frame-scaling apps. We are not listing specific tools or config edits as a "fix" yet, for three reasons: nobody has posted a reproducible result for this game, the HUD and cutscene framing in a game this cinematic tends to break before the render does, and an official patch is already committed. If a community solution becomes reliably reproducible and safe, it will be documented here with the source attached.

Is it playable with black bars?

Yes — the game runs normally, you simply lose the horizontal real estate. You are seeing the same field of view a 16:9 player sees. Note that there is also no FOV slider in the settings menu, which is a separate ongoing complaint with its own active Steam thread, so you can't widen the view that way either. If the bars bother you, some monitors can be set to a 16:9 sub-mode so the image occupies the centre of the panel at 1:1 pixel mapping rather than being stretched.

Where this gets updated

The moment a patch ships with aspect-ratio support, it lands on the news page and this page's status table changes. The known issues tracker carries the full launch-week list, including the display and upscaling bugs that sit next to this one.

Related guides

Sources

Transparency: this page compiles official developer statements and attributed player reports. We do not own the game and are not reporting first-hand testing. Anything unconfirmed is labelled as such.