| Chapter / level | Chapter 10 finale · boss level 46 |
|---|---|
| Location | Starfall Tower Zone, Wasteland Region (per Fextralife's boss index) |
| Phases | Two — the second starts with a fresh full health bar |
| Stealth kill | Not possible — reported by the launch guide reviewed here |
| Weakness | Acid (Game8) — corrosives, Acid Arrows / Bottle of Acid, plus Restrain to lock it down |
| Rewards | Asagao: Boa II + Finisher: Asagao (Game8) — details below |
Before the fight: the approach
There's no shortcut into the lair — the run-up throws three Grizzly Malefacts at you before the real fight begins. By Chapter 10 you'll have fought plenty of regular Grizzly Malefacts, so Ursa's silhouette and swings will feel familiar; the difference is raw damage and the second form. Ursa guards the center of its lair and aggros the moment Emma steps inside, and it cannot be stealth killed, so go in with your loadout ready:
- Build around melee. Parrying the swipe combo is your most reliable source of damage windows and Flow Points. A bow or crossbow is a fine backup for chip damage — just watch your ammo so you're not reloading mid-combo.
- Bring Restrain effects to lock Ursa in place and open safe damage windows.
- Stack Acid options. Corrosives chip its health while it recovers; Acid Arrows or a Bottle of Acid for Koo soften it further — this lines up with Game8's listed Acid weakness.
- Save Koo's Nushi Skills for staggered or restrained moments to burst down the bar.
- Don't panic if you drop. If Emma goes down, Resurrection can bring her straight back into the fight.
Phase one: the five attacks
All Things How catalogued the phase-one moveset. Each attack has a clear tell — watch the body, not the health bar:
| Attack | Counter |
|---|---|
| Leaping lunge that spawns rocky pillars on impact | Dodge sideways as it leaves the ground |
| Rock throws hurled at Emma | Dodge, or break the boulders before they land |
| Stomp when you're in close | Roll out from under the paw |
| AoE vine bloom — vines erupt into blue flowers in all directions | Create distance while it winds up |
| Multi-swipe combo ending in a slam | Parry the swipes, then punish the recovery — the easiest and most rewarding parry window |
Each successful parry feeds points into Koo's techniques, so lean on the swipe combo rather than avoiding it. Between attacks, the rhythm is the same one that carries the whole fight: wait for Ursa to finish a move, close in and hit during the recovery, then back off the instant it starts winding up again.
The transformation and phase two
When the first health bar hits zero, don't relax — Ursa collapses, glows with golden particles, and sheds its outer shell to reveal a massive blooming flower with vine-like tentacles. Phase two starts with a fresh full health bar.
- Every phase-one attack carries over, stronger. Same tells, more damage — the reactions you drilled in phase one still work.
- The arena gets busier. Any time Ursa strikes the ground, it grows a large vine tipped with a blue flower. Movement matters more than ever — keep repositioning so the vines don't box you in.
- Keep the debuffs flowing. Restrain and corrosives stay just as effective in the second phase; keep applying them in the recovery windows.
How the fight ends
Once the second health bar is nearly empty, a Lethal prompt appears as Emma sets up the finishing strike — she leaps onto the flower and drives her sword into its core, triggering the Ursa's End cutscene. The creature hardens into a peaceful, glowing flora structure, the dark fog lifts from the forest, and Chapter 10's Nushi hunt is done.
Rewards: what you capture
Game8's boss table lists the level 46 encounter's skill rewards as:
- Asagao: Boa II (an upgrade to the Asagao bloom line)
- Finisher: Asagao
See how captured powers slot into a loadout on the builds guide. As with every late-game entry, we treat single-source reward listings as provisional until a second source or an in-game clear confirms them.
FAQ
What is Ursa's weakness in Beast of Reincarnation?
Acid. Game8's boss table lists Acid as Ursa's elemental weakness, and the launch guide reviewed here independently recommends corrosives, Acid Arrows or a Bottle of Acid for Koo, plus Restrain effects to open safe damage windows.
Where do you fight Ursa?
Ursa is the boss at the end of Chapter 10, fought at boss level 46. Fextralife's boss index places the encounter in the Starfall Tower Zone of the Wasteland Region. The approach to its lair is guarded by three Grizzly Malefacts.
Does Ursa have two phases?
Yes. When its first health bar empties, Ursa collapses, sheds its outer shell and reveals a blooming flower form with vine-like tentacles — and a completely fresh health bar. All first-phase attacks carry over with more damage.
Can you stealth kill Ursa?
No. The launch guide reviewed here reports Ursa cannot be stealth killed, so the fight has to be won head-on.
What do you get for beating Ursa?
Game8's boss table lists the level 46 skill rewards as Asagao: Boa II and the Finisher: Asagao. Beating Ursa also clears the dark fog over the area and completes Chapter 10's Nushi hunt.
Sources
- All Things How — Ursa Nushi Boss Guide by Sehaj Padda (full moveset, phases, loadout, finisher; updated Aug 4, 2026)
- Game8 — List of All Bosses (Acid weakness, Chapter 10 / level 46 appearance, skill rewards; checked Aug 8, 2026)
- Fextralife — Bosses and Nushi List (Starfall Tower Zone location, level, encounter order; last edited Aug 7, 2026)