Transparency: the game has been out for two days. The methods below (strongboxes, plants, drops, selling loot, Koo's affection reward) are corroborated across multiple independent launch guides. Specific per-run numbers (exact Amber counts per kill or per chest) currently trace back mostly to one secondhand source and are labeled "reported" rather than confirmed — we'll tighten these as more players verify them.
Confirmed: no microtransactions
A Steam Community moderator/developer account directly answered a player's question about Amber before launch: "Yep, no mtx whatsoever. It's an in-game resource and the amounts that come with PO/DX are essentially just boosts at the start of the game." Everything below is earned through play.
Every sourced way to get Amber
| Method | How it works | Confidence |
|---|---|---|
| Talk to Koo at the Cleanse Walker | Speaking with Koo whenever you're back at your mobile base pays out Amber in seconds. One outlet reports payouts as high as ~10,000 at once. | Mechanic confirmed by 2 sources; the ~10,000 figure is reported by a single outlet — treat the exact number as unconfirmed |
| Strongboxes | Three tiers: open, puzzle-locked and code-locked. Harder locks generally mean better rewards. | Confirmed by 2 independent sources |
| Glowing plants and golden butterflies | Environmental pickups found while exploring each region. | Confirmed by multiple sources |
| Defeating enemies | Standard combat drops. | Confirmed by multiple sources |
| Selling loot to merchants | Spirit stones, charms, old books and other junk loot can be sold to merchants (including Brad) for Amber. | Confirmed by multiple sources |
| Deluxe Edition grant | 100,000 Amber outright, plus the Big Dipper sword's Amber-boosting Lucky perk. See the editions guide. | Official store listing |
Reported (not yet confirmed) farming route
One outlet, citing footage from a YouTube creator rather than its own hands-on testing, describes a specific loop: resting at a campsite respawns nearby minor enemies, so clearing a small cluster of enemies near a camp repeatedly produces a steady trickle of Amber, with occasional larger payouts from chests (one report: 461 Amber from a chapter-one chest versus roughly 125 from a typical enemy). We're flagging this as a secondhand, single-source report — the loop itself (rest to respawn, clear, repeat) is a standard genre mechanic and plausible, but the specific numbers haven't been independently checked yet.
What Amber is spent on
- Weapon and armor enhancement at camps or the Cleanse Walker workbench.
- Purchases from merchants like Brad at the Cleanse Walker.
- Enhancement has a cap tied to upgrading the Cleanse Walker itself — see the best early build guide for how that interacts with your weapon choices.
How much Amber you actually need
Most of the Amber questions people ask are really one question: how much is enough? There is a concrete answer, and it comes from the trophy that demands the most of it — Munitions Master, which requires fully upgrading every ranged weapon and every ammunition type.
| What has to be maxed | How many |
|---|---|
| Ranged weapons (bow and crossbow) | 2 |
| Arrow types | 6 |
| Bolt types | 6 |
| Upgrade ceiling for each | +14 |
| Total Amber for the full set | roughly 500,000–600,000 |
That is the single largest Amber sink in the game, and it is worth knowing before you spend heavily on early upgrades you will replace. If you are only chasing the ending rather than the platinum, you need a small fraction of it — the figure above is the 100% completion number, not a requirement for finishing the story.
A related trophy, Manual Maniac, asks for the 12 arrow and bolt manuals. Those are collectibles rather than purchases, so they cost you exploration rather than Amber — but you need them before there is anything to pour Amber into. Both trophies are in the full achievement list.
The 500,000–600,000 range and the +14 ceiling come from the PowerPyx trophy guide (checked August 10, 2026). We have not verified the per-level cost curve, so treat the total as an order of magnitude for planning rather than an exact budget.
A note on Spirit Stones
Spirit Stones are a separate system from Amber — passive stones you socket into armor slots (early armor holds around 4, later armor more), covering five stat categories (HP, Attack, Defense, Skill Power, Critical Rate) with effects that trigger from combat actions rather than sitting always-on. That much is corroborated across sources. What we won't publish yet is a "full list" of named stones with exact values — several sites are already circulating detailed tables for these, but as of this guide's last check, no source we could verify has published a confirmed named Spirit Stone with real values. Treat any "complete Spirit Stone list" you see elsewhere this launch week with real skepticism.
FAQ
What is Amber used for in Beast of Reincarnation?
Amber is the main in-game currency. It's spent enhancing Emma's weapons and armor at camps or the Cleanse Walker, and on purchases from merchants like Brad. It is not tied to microtransactions — the publisher confirmed this directly on Steam.
What is the fastest way to farm Amber?
Talking to Koo while at the Cleanse Walker is the single biggest reported source, alongside opening strongboxes and clearing enemy camps that respawn after resting. Exact per-run numbers circulating online trace back to a single secondhand source, so treat specific figures as reported rather than confirmed.
Does the Deluxe Edition give you an Amber advantage?
Yes. The Deluxe Edition grants 100,000 Amber outright and includes the sword Big Dipper, which carries a Lucky perk that increases Amber drops. See the editions guide for the full breakdown.
Sources
- Steam Community — official discussion thread (developer confirmation of no microtransactions; checked Aug 6, 2026)
- Insider Gaming — Amber and strongbox guide (strongbox tiers, plant/butterfly pickups, Koo affection reward; published Aug 4, 2026)
- GamerFuzion — farming guide (reported per-run numbers, cited as secondhand from creator footage; published Aug 3–4, 2026)
- Fextralife — Amber and Spirit Stones pages (mechanics cross-check; checked Aug 4–5, 2026)